MoCap for artists : workflow and techniques for motion capture
Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today's state-of-the-art systems and workflows without the arcane pseudocodes and equations. Learn about the alternative systems, how they have evolved, and how they are typically used, as well as tried-and-true workflows that you can put to work for optimal effect. Demo files and tutorials provided on the companion CD deliver first-hand experience with some of the core processes.
An overview and history of motion capture
Pre-production and pipeline
Cleaning and editing data
Data Application - Intro Level: Simplest pipeline ever!
Data Application - Intermediate Level: Composing and decomposing motions
Data Application - Advanced Level: Integrating data with character rigs
Hand Motion Capture
Facial Motion Capture
Mocap data and math